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Deviation Actions

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DEIMOS SAGA ARC 1 OUTLINE (tentative)

Pg 8  - Return to Basalt & Taka at the odds and ends room. 4 canidates  are present, not one. begin outlining requirements and start testing. Alarm ends page
Pg 9 -     B & T identify the alarm and try to contact various centers of communication and control. No answer.  Scenes of carnage and sabotage counter points call. Targe  calls a greater demon into his body.
Pg 10 -  B & T assemble and arm their canidates (1 human, 2 pangolians, 1 kirin ) . Meanwhile Targe seizes a shuttle and exits to parts unknown.
Pg 11 -  Basalt heads too the bridge with two pangolians in tow along with some modified kit robots. Taka heads to the hydroponics with the Kirin and human in tow.
Pg 12 -  Assault! Splash page Basalt and company are swarmed by Eel demons.
Pg 13 - Combat ensues things look bad 1 pangolian dies. Both Basalt and Mikelos (pangolian) are wounded all but one robot is down. Basalt calls for "that which binds". Taka tries to come to there aid but his group is having problems.
Pg 14-  Reversal of fortunes, Basalt and Mikelos carry the day.
Pg 15-  Taka & Alanon (kirin) plus human finish their fight. The human begins to succumb to the demon taint. Confab over C.D.C  commlinks.
Pg 16-   Basalt & M. enter the bridge, carnage everywhere . Taka is forced to concentrate the taint into a limb and has Alanon amputate it . Limb shrivels to radiant dust.
Pg 17- Communication reestablished by M. on the bridge. Basalt finds that exterior    communication are sabotaged. Sabotage comes to mind . Taka explores a deserted   botanical section. Refrence page 7 for visuals, lighting is sparse.
Pg 18-  M. lets Basalt know an unscheduled shuttle flight took place during the fighting. Taka   continues a sweep & realizes their short Targe a Velo  mage ( Velo is a rank of power & skill one above Taka)
Pg 19- Station infestation declared contained. Tainted areas marked and closed off, post infestation clean up begins. Basalt begins purification procedures. ( taint removal,   assesment, and legal papers are part of her office, taint removal is also a part of mage D
Pg 20- communication restored and the news is all flavors of bad. End arc 1.


WALKING DOWN STAIRS - LEFT SIDE-pg4
-HU bystander -
Basalt you should come work for C-tech, you'd get some respect.
-HU II bystander-
Or apply to Deimos C.D.C., they've just opened a new territory.
-B-
I'll take a look, thanks. (neutral)
-HUIII-2nd group
Its a sober C.D.C., we should take a picture of this rare moment!
-B-
Piss off Mike. (finger in passing)
-Pangolian group-
P1- Cool bot!
P2- Hi B. missed you at the last get together.
P3- Oooh! you got make me one!!
P4- Come on people, get a move on it, these cases are freaking heavy.
-B-
Hello, see you guys at Thursday's competition. (friendly)
-B-
Reverend. (passing Kirin)

PANELS TO THE RIGHT OF STAIRS
?-Fire 'em all, and get some Demos CDC's
??- Anyone is better than those idiots
?-Hey its the bat eared Archivist
??- They are a circus, even got a midget Kacyron.

IN THE DOCKING BAY
-B-
I'm a Hapik, not a deity damned midget! (underbreath)
-TAKA-
B.  You look pissed...Hey is that the sprite class mini you were talking about?
-B-
Hmph. No worries just public expressing their "appreciation" for the work we do.
And yeah this Jasper. Jasper say hello.
-Jasper-
HELLO . VE'TAKA
-TAKA-
It's polite too, cool.
Anyway let's suit up and head up to I.R.I.S. (station, space)
You got your meds?
-B-
Toss one's lunch once in space and no one forgets. Yes I got my meds, let's go.

Pg. 5
Panel 1
approaching station/distant
Taka - "Any idea why the boss man thinks we'll find recruits on a research station."
Basalt - "Sounds unlikely, but ..."
Taka-"But .." {inquisitive}
Basalt-"Last time we were recruiting a Kirin made a few inquiries, nothing came of it.
             But if the Kirin's still interested, well that'll be quite the coupe for the captain."
Taka- "Damn. If we snag him we could start getting some decent applicants."

Panel2
close up/interior ship
Taka-"Problem is I can't see station master Cameron letting one his people go without a fight."
Basalt-"I'd agree with you, except...this Kirin been locking horns with him since he got there."
Taka- "Oh."{thoughtful}

Panel3
aproaching docking bay
exchange of docking procedures with I.R.I.S. station.={look at flight manual}
Panel 4/5
Basalt indicates that she would like to do an inspection on IRIS's  D.I. supply and q.t. the wards
Taka wonders what the station did to annoy her.
End pg5


DEIMOS SAGA PG - 6

panel 1 left (conversation may extend into panel 2 left & 3 left)
scene - airlock open, open corridor leading away from docking bay

Crewman(pang..) -
Greetings Archivist Basalt and Ve' Taka Nowara.
I am Senior scan tech. Paskolo, your assistant for the duration of your
stay.
Basalt - The empress light upon you Paskolo .
Your offer is most welcome in light of our extended business here. Wide spread imps on the dock, rather unsafe .

Paskolo- A minor flaw in the wards, our specialist Velo' Targ Ikoso is at this moment
performing a diagnostic review of the warding. He's very good I wouldn't be
surprised if the problem is fixed by the time you finish testing the canidates.

Basalt - Ve' Taka? (doubtful)

Taka - Hmm, the imps are a recent addition?

Paskolo - Yes, sir. First reports of imps were at 07:09 this day.

Taka - Sounds minor, if Velo' Ikoso has it in hand, a quick confab with him and a look
at his solution, we can avoid doing a full inspection and audit.

Paskolo - Thank you sir.

Tenative panel conversation 3 left ( entering main hub corridor)

Basalt- Did Director Chalicea wish to speak with us..?

Paskolo - The director is currently engaged in a delicate lab work requiring all dedicated
staff to participate. Captain extends her regrets but certain delicate
instrumentation claims her attention at this time.

Basalt- Ah, I see.
PAGE 6 cont...
Taka - "snort"


Panel 1 right = a hand lighting a brazier

Panel 2 right = sand/chalk creating a hex

Panel 3 right =blood/oil pours into brazier

Panel 4 full bottom page = targe emerging out of shadows, mist forming an image of the station.
                                               (use stippling) Use a guttural phrase or chant
END PAGE 6

PAGE 8 OF DEIMOS SAGA

Panel 1
scene - central I.R.I.S. station shaft, near the entrance to the midlevel labs. Shaft core visible and a worker riding a platform up in the background. Basalt, Paskolo are visible but only bits of Taka can be seen.
Narrator - Meanwhile... (Or) A little bit earlier... (Or) Elsewhere...
Paskolo - We cleared lab 2 out for you and put the items you needed in the hazardous material                   locker.
Basalt -    Thank you.
Paskolo - Careful, gravity resumes past this point.
Basalt - (under her breath) Thank the gods.

Panel 2
scene  - hallway leading to labs and further down to the greenhouse module. Worker pushing trolley at far end. Recessed door leading to lab 02, and various signs.
Paskolo - Your applicants await you inside.
Taka - Applicants?
Basalt - I thought there was only one.
Paskolo - The Director is engaged in delicate work requiring all dedicated staff. Every one else was urged to help support C.D.C. in its time of need.
Basalt - Ah, I see.
Panel 3
scene - Open door leading into lab 02, a group of four applicants face them (Kirin, human, 2 pangolians).     Jasper is swooping from the upper right corner.
Taka -  Four! Gives me a warm fuzzie about the director. (low voice, sarcastic)
Basalt - Well her loss is our gain. (low voice)
Paskolo - Archivist Basalt, Ve'Taka, let me introduce your worthy candidates.

PANEL 4-7
scene: headshots panels 4 (left pangolian in pan3), panel 5 (young kirin), panel 6 (human), panel 7 (right   pangolian in pan3).
Tanova (pangolian) - Any exit, is a good exit. (looks unhealthy)

PAGE  10 DS ARC 1

panel1
Basalt - I'll connect us to command net and get a situation report.
Taka- Excellent, I'll get the Ether bane gear broken out.
Taka- Paskolo where is the nearest Hellbox.
Paskolo- It's in the back of this lab.

panel 2
I.R.I.S. - This is a restricted chann...
Basalt - C.D.C. override, Archivist Basalt, recognition code 451C- 56...

panel 3
I.R.I.S. - Aural scan completed, Security D2 level access granted.
I.R.I.S. - Dedicated link open. Awaiting further orders.

panel 4
Basalt - Bring up station schematics with confirmed demon activity, suspected demon activity and areas of taint activity overlays.
Basalt - Requesting link with bridge to coordinate activities.

panel 5
Alanon - We can help.
Naolo - Yes.
Dave - Whatcha you need.
Mekielos - Another arcanist is not something to dismiss.
Taka - Thanks but hold on for a bit. We need see what's going on first.
Taka - Although... Mekielos if your on good terms with Davae see if you can get a blessing.
Taka - Please stay by Basalt every one. Paskolo, let's go.

panel 6
I.R.I.S - Schematics routing to the main screen...
I.R.I.S. - Waiting for bridge response.
I.R.I.S. - Personnel heading to designated incursion gather points, 70% complete.
Basalt - Let's see what we got.

panel 7
I.R.I.S. - Hydroponics compromised, hall and shaft visual sensors offlined..
Basalt - Can you bring them back up?
I.R.I.S. - Yes, 15 secounds to initialize.

panel 8
Basalt - Where's my link?
I.R.I.S. - Experiencing abnormal difficulties.

panel 9
Paskolo - Sir...do you think we'll be okay?
Taka - Nothing to worry about. With my skills and Basalts know how this'll be just a story to tell your Deimos cousins over some beer.
Paskolo - That's a comfort sir.
Taka - (thoughts) = [Hell if I know]
Taka - [This is my first, and I think Basalt only has one under her belt]
panel 10
I.R.I.S. - Archivist Basalt, demonic infiltration has been detected within my system.
Basalt - Hellfire!

PAGE 11 DEIMOS SAGA CHAPTER 01
PANELS 1-3
Beep! Beep! Beep!
PANEL 4.
LOCATION: command deck.
Dead body (kirin) slumped over communication desk. Eel demon near by
PANEL 5
TAKA - what the hell, it's empty
PANEL 6
BASALT - Taka!
   I need your ears for a second.
   IRIS continue efforts to link with bridge.
PANEL 7
BASALT - Hydroponics is infested, probably with a hell gate onsite, and command is cut off by  net daemons. IRIS hasn't been able to give me a visual.
TAKA- Hate to add to the bad news but the EDIK is missing.
BASALT - missing?
TAKA- yeah, just in time for Sulphur's first demon raid.
BASALT-...shit.
PANEL 8
BASALT - What do you got?
TAKA - A Casper SD1 gauntlet, 2 soul jammer grenades, a pack of taint absorbtion patches              and not much else.
BASALT - No armor?
TAKA -  Just the resisters that are part of our coats.
TAKA- what about you?
PANEL 9
BASALT- I've got Jasper, six orb drones -untested but should help out, rune knife, pulsar    gun, signet, and I'm wearing a class C ward mesh under my shirt.
TAKA- Carrying heavy for a interview.
PANEL 10
BASALT- nah this is all light stuff, except the drones, the heavy stuffs back at my place and   the signet is a one shot hold back.
TAKA - at least as a Kacyron you can shift.
BASALT- hmph! Partial only , full shift ...30 seconds of power then a day as a cripple.
TAKA - what the hell did you do to yourself.
BASALT - Something stupid that didn't work and a long recovery time.
PANEL 11
TAKA- what about them?
BASALT - Hmm.... We're going to need help, take Meikelos, Alannon, and Dan and see about sealing off the hydroponics section for now. I'll take the rest and see about excorcising              the command center. Give my pulsar to Dan.
PANEL 12
BASALT - Okay, Paskolos, Duve come with me.
TAKA - Alannon how good is your aspect
ALANNON- Basics only but I've got a solid blade

E N D
Page 24 DEIMOS SAGA: Sulphur Arc


Scene: Remains of the demon float around in amorphous fragments.

Scene 2 : Close up of Basalt broken up in 3 parts. Part 1 is full 2ndary form, part 2 is halfway between the two forms. Part three is the original form. She is in pain for all three parts, trying not to cry out.

Adjacent:optional scenes:
Use hands and tail in between scene2's parts to emphasize shift back to base form.

Scene 3: Only Basalt is visible initially. A sputtering Jasper is descending towards her hand.  

PASKOLOS: Basalt! Basalt are you alright!? [voice is thin and wavery ]

BASALT: Paskolos? Your...alive. (disbelief/hope)

PASKOLOS: I hurt to much to be dead...but I feel as if my bones have been filled with ice . I fear that the taint.... [he's shivering]

BASALT: (reaches out and pulls up the badge she gave Paskolos) Here. It's white as snow.Looks like you won the only lottery that counts, exceptional taint resistance. You'll have to detox later but your safe.

PASKOLOS: The others...weren't so blessed. [flash to the dead]

BASALT: [silence] [Jasper has gone silent]

BASALT: [thoughts] {Failed again...gods damn it!}



Page 25 DEIMOS SAGA


Scene 1: Basalt and Paskolos make their way towards the busted door leading to the Command corridor. Medium distant shot. They'll progress to the command corridor. Reference page 6. Basalt is carrying Jasper.

BASALT: Paskolos your going to have to be my eyes now. With my glasses gone       anything beyond 10 feet gets a little vague.

PASKOLOS: Okay. [pause] You think there'll be more demons? [nervous]

BASALT: No, we'd of been demon kibble by now but I could be wrong. That      banishing spell locked in to the knife was my biggest ace and it's gone.      So we're down to slingshots and pebbles so to speak.

PASKOLOS: oh. Umm...

BASALT: Yes?

PASKOLOS: I'm not sure but did you grow a tail back there ?

BASALT: Oh...uh...possibly.

PASKOLOS: Not standard issue I gather.

BASALT: No.

General silence follows.

Scene 2: Command bridge door/lift. Both Paskolos and Basalt are looking at the door.

BASALT: How are you holding up?

PASKOLOS: Not well but I can manage for now. Later..well, later is... later.

BASALT: All that I can ask for.

BASALT: Let's go.  

Scene 3: Inside command, bones and other bits are strewn around in a gory mess. A couple of semi  private areas are set up to the back. Mostly sensor system stations in the open area. Open this scene in panoramic view. The lighting is dim. Two Kirin bodies and three Panoli bodies are accounted for.

PASKOLOS: Hurk! ( trying not to faint, hurl or touch anything.)

BASALT: [says "rain character and sight character" while an eye symbol appears       on her outward facing palm]

BASALT: Clear.

Panel break

PASKOLOS: (points) You need that station to authenticate overrides and to            jettison. I'll need to use the other one to link up coms and aid I.R.I.S.            But... Cameron, his body.

BASALT: I'll move  him {thought: somehow, poor bastard} If you want to wait      outside.

PASKOLOS: Thanks.

Scene 4: Cutaway- Paskolos turned away and Basalt trying to get the body moved.

Panel break: as Basalt drags the body.

BASALT: Carrion Crone, pathfinder guide this poor soul to his One Tree.

Scene 5: Paskolos alone in the stairwell. Eyes closed, slumped against the wall. Basalt is not seen just    heard.

BASALT: Done! You can come back in Paskolos!

PASKOLOS: (starts and then responds) Coming.


Page 26 DEIMOS SAGA

Scene 1: 5 minutes later at the cleared stations.
This is incomplete as a lot of pages with little or no dialogue were developed as storyboards and thumbnails.

In a lot of ways this is me learning how to write a script and finding out why I need to do a full one for chapter2.

There's little description of images and other things because I worked that out on the story boards. And when I drew both the exterior and a simpler interior of the station as well as using sketchbooks.

It appears that pasting it into the text box has done some odd things to the script placement.

I believe scripts are mutable at all stages. Check the corresponding pages to see how they differ.

This is going to be a long story. But I do know where its going and where it ends. Hopefully when that comes I'll be the writer and artist capable of pulling it off.

Finally this is here mainly because I felt that, another writer that I've commented on extensively and who has a much more complete scripts than I should have a chance to toss some darts my way.

Have at it.
© 2012 - 2024 Tadpole7
Comments5
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BridgeheadComic's avatar
:star::star::star::star-half::star-empty: Overall
:star::star::star::star::star-empty: Vision
:star::star::star::star-half::star-empty: Originality
:star::star::star-half::star-empty::star-empty: Technique
:star::star::star::star::star-empty: Impact

First I'll tell you that I find your story very intriguing. I had had taken some peeks at your pages before, but I'm going to have to read your comic from the beginning now.

That note aside, I found your dialogue to be a little stiff. You get your point across very well, but I feel like it could be more fluid with more depth and more of the characters' personalities showing through. Again though, this may be better handled in your completed comic pages.

I was actually very happy to see that you attempted a variety of scripting styles. It really shows that you're trying and I can relate with you on having a hard time figuring out how to go.

In the end the scripting style will be up to you, mostly so if you aren't planning on submitting to a publisher.

If you are, though, there are some standards that you're likely to come up with as your research appropriate formats. Dark Horse offers a format guide that will pretty much carry you over to any publishing company (big or small).

You did an alright job with making notes of dialogue delivery, but some of your notes would actually belong in the panel descriptions. For example, in the section headed WALKING DOWN STAIRS - LEFT SIDE -pg4:

(neutral) is a good indicator of how dialogue is being delivered. However, standard dialogue is usually assumed as neutral if there are no emphasis indicators (bolded or underlined words) or bubble indicators (shout bubble, electronic bubble, etc.).

(finger in passing) is something that would be described in the panel description. It's not describing the dialogue so much as it is the action of the character. The same would apply for (passing Kirin).

Farther down you started getting into a format more recognizable for a comic.

When you get into the area of the section titled DEIMOS SAGA PG - 6, things start looking very good. You could actually use that format more or less as is.

I did notice that you have quite a bit of dialogue going on in individual panels and, not only that, quite a few panels on a given page.

Ideally, you want to try and keep things to around 5-7 panels with 2-5 dialogue bubbles (if there is to be dialogue in a panel) per panel. This makes things more fluid for the reader and helps you establish a good pace depending on what you need. Action sequences tend to have more panels with less dialogue. Dramatic conversation would be fewer panels with more dialogue. Dramatic movement sequences are likely to have fewer of both (this is often when you get splash pages - pages that are one full page panel).

This, though, is all what I've learned from only being on the writing end. As the sole creator of the project, you're likely to find that you can break some of the rules here and there to suit your creative ideas.

All in all there's a lot of potential here for a good solid script to come out of it. I'm excited to see what your script will look like for chapter 2.